Tangram
- Category
- Kids
- Players
- 1
- Controls
- Tap
- Grid
- 6 x 6
- Loads
- Plays instantly
Controls
| Tap a piece | Select it from the tray. |
| Tap the board | Place it with that cell as its top-left corner. |
| Tap a placed piece | Take it back out. |
| Tap a piece | Select it from the tray. |
| Tap the board | Place it with that cell as its top-left corner. |
| Tap a placed piece | Take it back out. |
Tangram gives you a square to fill and a tray of pieces to fill it with. Every piece must go in, nothing may overlap, and no gap may be left. This version snaps pieces to a grid so there is no fiddly rotating or nudging.
The original puzzle is centuries old and its appeal has never really changed: it is a spatial problem you solve by seeing rather than calculating. Children often beat adults at it, because they try shapes rather than reasoning about them.
Start in the corners. A corner constrains a piece on two sides at once, so far fewer shapes fit there and the choice is usually forced.
Place the big pieces first. Large shapes have the fewest positions available, and fitting them last almost always leaves an awkward hole nothing matches.
Watch for single-cell gaps. If your placements leave an isolated empty square, only the smallest piece can fill it, so make sure you still have one.
Take pieces back freely. Nothing is lost by removing a piece and trying elsewhere, and experimenting is genuinely how the puzzle is meant to be solved.
No. They snap to the grid in a fixed orientation, which keeps it approachable for younger players.
Yes, tap any placed piece to return it to the tray.
Yes. Each square is cut into the pieces first, so a perfect fit always exists.
From about five. It needs no reading and rewards looking rather than calculating.
No. Tangram runs entirely inside this page, so it starts the moment the page opens. There is nothing to download, no plugin, and no account to create.