Ball Bounce
Tap to keep the ball off the ground
- Category
- Action
- Players
- 1
- Controls
- Tap
- Style
- Keepy uppy
- Loads
- Instant
Controls
| Tap the ball | Knock it back upward. |
Tap to keep the ball off the ground
| Tap the ball | Knock it back upward. |
Ball Bounce is digital keepy uppy. Tap the ball to send it back up, and keep doing that for as long as you can. There is no goal beyond survival and no complexity beyond timing, which is exactly why it is hard to put down.
The difficulty comes from where you hit it. A tap dead underneath sends the ball straight up and buys you time; a tap off to one side sends it drifting sideways, and chasing a drifting ball is how most runs end. Control, not speed, is what keeps a rally alive.
Hit the ball underneath, not on the side. A central tap sends it straight up and gives you the longest possible time before the next one, while an off-centre tap sends it drifting away.
Let it fall further than feels comfortable. Tapping the instant it starts descending keeps it high but leaves you tapping constantly. Letting it drop gives you time to position properly for a clean central hit.
Stay near the middle of the screen. A ball drifting toward an edge is much harder to recover, so gently steering it back toward the centre with angled taps is worth doing early.
Keep a steady rhythm. Panicked rapid tapping sends the ball in unpredictable directions, whereas a calm regular beat keeps it in a manageable arc.
Each successful bounce counts. The score is how many you manage before the ball lands.
Because you are tapping it off-centre. Hitting it from directly underneath sends it straight up.
No, it is a survival game. You are beating your own best.
Yes, tapping with a finger is the natural way to play.
No. Ball Bounce runs entirely inside this page, so it starts the moment the page opens. There is nothing to download, no plugin, and no account to create.