Color Mixing
Target Renk
Use the sliders to match the target colour
- Category
- Brain
- Players
- 1
- Controls
- Sliders
- Model
- RGB
- Loads
- Instant
Controls
| Move the sliders | Adjust the red, green and blue amounts. |
| Match the target | Get as close as you can. |
Target Renk
Use the sliders to match the target colour
| Move the sliders | Adjust the red, green and blue amounts. |
| Match the target | Get as close as you can. |
Color Mixing shows you a target colour and gives you three sliders: red, green and blue. Move them until your colour matches. It is harder than it sounds, because judging what a colour is made of is a genuinely difficult perceptual task even when you can see both side by side.
The game teaches additive colour mixing, which is how every screen you own actually works. Unlike paint, where mixing everything gives you brown mud, mixing full red, green and blue light gives you white. That difference surprises most people the first time they meet it.
Work out the brightness first. If the target is dark, all three sliders belong low; if it is pale, all three belong high. Setting the overall level before worrying about the hue gets you most of the way there.
Identify which channel dominates. Orange is mostly red with some green and almost no blue; teal is green and blue with little red. Naming the dominant channel narrows the search enormously.
Adjust one slider at a time. Moving two together makes it impossible to tell which caused the change, whereas isolating a channel shows you exactly what it contributes.
Remember this is light, not paint. Red and green light make yellow, which feels wrong if you are thinking about mixing paint, and getting used to that is the main mental adjustment the game asks for.
Because this is additive mixing, how light works, rather than subtractive mixing, how paint works. Screens add light rather than absorb it.
The amount of red, green and blue light, which is exactly how your screen produces every colour it shows.
The game measures how near your colour is to the target, so precision is rewarded.
Yes, if you do anything with digital colour. Understanding RGB makes colour pickers and design tools far less mysterious.
Nothing at all. The whole of Color Mixing is built into the page itself, which is why there is no loading bar and no waiting before you can play.