Halma
- Category
- Board
- Players
- 1
- Controls
- Tap
- Board
- 8 x 8
- Loads
- No install
Controls
| Tap a piece | Select it and see its moves. |
| Tap a highlighted square | Move there. |
| Tap a piece | Select it and see its moves. |
| Tap a highlighted square | Move there. |
Halma is the game Chinese Checkers grew out of. Your pieces start in one corner and must all reach the opposite one. A piece either steps to a neighbouring square or jumps over any piece, and jumps can be chained as far as the board allows.
The chain jump is everything. A carefully built ladder of pieces lets a single move carry you halfway across the board, so the real skill is arranging your own pieces as stepping stones rather than racing them forward individually.
Build a ladder rather than a race. Pieces spaced one apart let each other jump repeatedly, and a good ladder moves your whole group far faster than individual steps.
Do not leave stragglers. The game ends only when every piece is home, so a single piece left behind can cost you a dozen moves at the end.
Use the opposing pieces too. Jumps work over any piece, so an opposing wall in the middle of the board is a free staircase if you approach it correctly.
Move the back pieces first. Leading pieces will find jumps easily later, whereas the ones at the rear become stranded if you leave them.
One step to any neighbouring square, or a jump over any piece into the empty square beyond. Jumps can be chained.
No. Jumping is purely a way of travelling, which is what makes Halma a pure race.
By filling the corner opposite your own with all of your pieces.
Yes, Chinese Checkers is a later star-shaped adaptation of Halma.
Completely free, with no trial and no unlock. Halma loads with the page and plays immediately, without an install step or a video ad first.